Представлен первый экспериментальный выпуск проекта Wayback 0.1, позволяющего запускать десктоп-окружения, завязанные на протокол X11, используя компоненты на базе Wayland. Wayback представляет собой урезанный композитный сервер Wayland, поддерживающий только возможности, необходимые для запуска полноэкранного сеанса X11 при помощи Xwayland (DDX-компонент (Device-Dependent X) для организации выполнения X11-приложений в окружениях на базе Wayland). Код проекта написан на языке Си и распространяется под лицензией MIT.
Проект создан разработчиками дистрибутива Alpine для упрощения ухода от поставки классического X.org Server и развивается в инфраструктуре freedesktop.org. В дистрибутиве Alpine намерены оставить только компоненты, необходимые для Wayland и Xwayland, и реализовать запуск сред рабочего стола X11 поверх них, что позволит исключить из репозиториев обособленный X-сервер и снизить затраты на сопровождение X11-приложений.
Код Wayback основан на tinywl, эталонном композитном сервере от разработчиков библиотеки wlroots, функциональность которого урезана до минимума, достаточного для обособленного запуска Xwayland. Предполагается, что в будущем Wayback сможет использоваться в качестве полной замены исполняемого файла Xorg (/usr/bin/X).
Первый выпуск Wayback преподносится как альфа-версия, позволяющая ознакомиться с реализуемой проектом концепцией. На данном этапе пока отсутствует поддержка таких возможностей, как многомониторные конфигурации, гашение экрана через DPMS, захват указателя мыши (запрет перемещения за определённую область на экране), многие опции Xorg. Пакеты для тестирования Wayback собраны для Alpine Linux, Nix, T2, Arch Linux, ALT Linux и Fedora.
Из изменений по сравнению с первым анонсом отмечается разделение Wayback на отдельные компоненты: композитный сервер wayback-compositor; интерфейс командной строки Xwayback, совместимый с Xorg и предназначенный для запуска Xwayland и wayback-compositor; менеджер сеансов wayback-session, предоставляющий интерфейс запуска сеанса в стиле startx. Кроме того, в Wayback реализован более централизованный механизм ведения логов и новый парсер опций, напоминающий getopt.
Источник: https://www.opennet.ru/opennews/art.shtml?num=63623
(opennet.ru, основная лента)
[ON] Первый выпуск Wayback, прослойки для запуска рабочих столов X11, используя компоненты Wayland
Модератор: Модераторы разделов
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- ОС: Gentoo
Re: [ON] Первый выпуск Wayback, прослойки для запуска рабочих столов X11, используя компоненты Wayland
Посмотрим что этот такое. Не так давно пробовал живую версию этого ни чего хорошего не увидел, fluxbox так и не запустился:
Лог сборки от 12 июля. Так же оно не запускается если уже запущен в другом tty сеанс X11, скорее всего то же самое будет и с сеансом wayback. Так как xwayland не поддерживает гамма коррекцию, то замена иксам так себе. В принципе не сомневаюсь что то же самое будет и с релизом, так как я не так давно собирал это.

Видно так они хотят похоронить иксы в которых тоже поломали гамма коррекцию в живой версии, в xlibre она уже починена. Хотя в иксах это поломано не без участия основателя проекта X11libre для модуля modesetting. Для живой версии xorg исправляется это довольно просто:
Пробуем, для Gentoo wayback-0.1.ebuild:
Не знаю можно ли будет его использовать для запуска серверов rdp/vnc, но скорее всего теперь anydesk можно будет использовать. Пока я не знаю ни одного сервера rdp/vnc который бы мог работать под wayland. В данном случае wayback запускает xwayland - реализацию иксов под wayland.
Spoiler
Shell
[INFO] (wayback-session): Launching with fd 4
[INFO] (Xwayback): Using displayfd
[INFO] (Xwayback): Passed descriptor Xwayback: 3; Xwayland 6
00:00:00.000 [INFO] [libseat] [libseat/backend/seatd.c:64] Could not connect to socket /run/seatd.sock: No such file or directory
00:00:00.000 [INFO] [libseat] [libseat/libseat.c:76] Backend 'seatd' failed to open seat, skipping
00:00:00.004 [INFO] [libseat] [libseat/libseat.c:73] Seat opened with backend 'logind'
00:00:00.004 [INFO] [backend/session/session.c:108] Successfully loaded libseat session
00:00:00.008 [INFO] [backend/backend.c:248] Found 1 GPUs
00:00:00.008 [INFO] [backend/drm/backend.c:225] Initializing DRM backend for /dev/dri/card0 (i915)
00:00:00.008 [DEBUG] [backend/drm/drm.c:110] Using atomic DRM interface
00:00:00.008 [DEBUG] [backend/drm/drm.c:131] ADDFB2 modifiers supported
00:00:00.008 [INFO] [backend/drm/drm.c:310] Found 2 DRM CRTCs
00:00:00.008 [INFO] [backend/drm/drm.c:268] Found 6 DRM planes
00:00:00.038 [INFO] [render/egl.c:205] Supported EGL client extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_explicit_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
00:00:00.040 [DEBUG] [render/egl.c:523] Using EGL device /dev/dri/card0
00:00:00.050 [INFO] [render/egl.c:369] Using EGL 1.5
00:00:00.050 [INFO] [render/egl.c:370] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_config_select_group EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_query_reset_notification_strategy EGL_EXT_surface_compression EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_MESA_x11_native_visual_id EGL_WL_bind_wayland_display
00:00:00.050 [INFO] [render/egl.c:372] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node
00:00:00.050 [INFO] [render/egl.c:374] EGL vendor: Mesa Project
00:00:00.050 [DEBUG] [render/egl.c:120] Supported DMA-BUF formats:
00:00:00.050 [DEBUG] [render/egl.c:169] AB4H (0x48344241)
00:00:00.050 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
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00:00:00.050 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:169] XB4H (0x48344258)
00:00:00.050 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:169] AB48 (0x38344241)
00:00:00.050 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:169] XB48 (0x38344258)
00:00:00.050 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:169] AR30 (0x30335241)
00:00:00.050 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.050 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:169] XR30 (0x30335258)
00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:169] AB30 (0x30334241)
00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:169] AR24 (0x34325241)
00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:169] AB24 (0x34324241)
00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
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00:00:00.051 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:169] XR24 (0x34325258)
00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✓ render
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00:00:00.051 [DEBUG] [render/egl.c:169] XB24 (0x34324258)
00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.051 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
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00:00:00.051 [DEBUG] [render/egl.c:169] AR15 (0x35315241)
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00:00:00.051 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
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00:00:00.053 [DEBUG] [render/egl.c:169] NV21 (0x3132564E)
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00:00:00.053 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:169] P010 (0x30313050)
00:00:00.053 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:169] P012 (0x32313050)
00:00:00.053 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:169] P016 (0x36313050)
00:00:00.053 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.053 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] P030 (0x30333050)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] NV16 (0x3631564E)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] AYUV (0x56555941)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] XYUV (0x56555958)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] Y410 (0x30313459)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] Y412 (0x32313459)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] Y416 (0x36313459)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] YUYV (0x56595559)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] YVYU (0x55595659)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.054 [DEBUG] [render/egl.c:169] UYVY (0x59565955)
00:00:00.054 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.055 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:169] VYUY (0x59555956)
00:00:00.055 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.055 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:169] Y210 (0x30313259)
00:00:00.055 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.055 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:169] Y212 (0x32313259)
00:00:00.055 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.055 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:169] Y216 (0x36313259)
00:00:00.055 [DEBUG] [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.055 [DEBUG] [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] X_TILED (0x0100000000000001): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:103] Y_TILED (0x0100000000000002): ✓ texture ✗ render
00:00:00.055 [DEBUG] [render/egl.c:189] EGL DMA-BUF format modifiers supported
00:00:00.058 [DEBUG] [render/egl.c:449] Obtained high priority context
00:00:00.058 [DEBUG] [render/egl.c:573] Using EGL_PLATFORM_DEVICE_EXT
00:00:00.059 [INFO] [render/gles2/renderer.c:538] Creating GLES2 renderer
00:00:00.059 [INFO] [render/gles2/renderer.c:539] Using OpenGL ES 3.0 Mesa 25.0.7
00:00:00.059 [INFO] [render/gles2/renderer.c:540] GL vendor: Intel
00:00:00.059 [INFO] [render/gles2/renderer.c:541] GL renderer: Mesa Intel(R) HD Graphics 3000 (SNB GT2)
00:00:00.059 [INFO] [render/gles2/renderer.c:542] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_AMD_performance_monitor GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_texture_storage GL_NV_pack_subimage GL_NV_texture_barrier GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_APPLE_sync GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_shadow_samplers GL_KHR_debug GL_KHR_texture_compression_astc_ldr GL_NV_generate_mipmap_sRGB GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_polygon_offset_clamp GL_EXT_render_snorm GL_EXT_texture_border_clamp GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_texture_border_clamp GL_EXT_blend_func_extended GL_EXT_float_blend GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_EXT_clip_cull_distance GL_EXT_conservative_depth GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_EXT_demote_to_helper_invocation GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_MESA_sampler_objects GL_EXT_EGL_image_storage_compression GL_EXT_texture_storage_compression GL_MESA_bgra
00:00:00.081 [DEBUG] [render/allocator/allocator.c:115] Trying to create gbm allocator
00:00:00.091 [DEBUG] [render/allocator/gbm.c:216] Created GBM allocator with backend drm
00:00:00.091 [DEBUG] [render/allocator/gbm.c:219] Using DRM node /dev/dri/card0
00:00:00.091 [DEBUG] [backend/libinput/backend.c:88] Starting libinput backend
00:00:00.550 [DEBUG] [backend/libinput/events.c:69] Adding Power Button [0:1]
00:00:00.556 [DEBUG] [backend/libinput/events.c:69] Adding Video Bus [0:6]
00:00:00.562 [DEBUG] [backend/libinput/events.c:69] Adding Power Button [0:1]
00:00:00.567 [DEBUG] [backend/libinput/events.c:69] Adding YICHIP Wireless Device [12625:12320]
00:00:00.573 [DEBUG] [backend/libinput/events.c:69] Adding YICHIP Wireless Device Mouse [12625:12320]
00:00:00.573 [DEBUG] [backend/libinput/events.c:69] Adding YICHIP Wireless Device System Control [12625:12320]
00:00:00.579 [DEBUG] [backend/libinput/events.c:69] Adding YICHIP Wireless Device Consumer Control [12625:12320]
00:00:00.584 [DEBUG] [backend/libinput/events.c:69] Adding OK-433 (AVRCP) [0:0]
00:00:00.590 [DEBUG] [backend/libinput/backend.c:125] libinput successfully initialized
00:00:00.590 [INFO] [backend/drm/drm.c:1741] Scanning DRM connectors on /dev/dri/card0
00:00:00.591 [INFO] [backend/drm/drm.c:1796] Found connector 'VGA-1'
00:00:00.592 [INFO] [backend/drm/drm.c:1796] Found connector 'HDMI-A-1'
00:00:00.619 [INFO] [backend/drm/drm.c:1796] Found connector 'HDMI-A-2'
00:00:00.619 [INFO] [backend/drm/drm.c:1821] 'HDMI-A-2' connected
00:00:00.619 [DEBUG] [backend/drm/drm.c:1596] Current CRTC: 47
00:00:00.619 [INFO] [backend/drm/drm.c:1610] Detected modes:
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1920x1080 @ 60.000 Hz (preferred)
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1920x1080 @ 75.002 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1920x1080 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1920x1080 @ 59.940 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1920x1080 @ 50.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1680x1050 @ 59.883 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1600x900 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x1024 @ 75.025 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x1024 @ 60.020 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1440x900 @ 59.901 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x960 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x720 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x720 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x720 @ 59.940 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1280x720 @ 50.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1024x768 @ 75.029 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1024x768 @ 70.069 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 1024x768 @ 60.004 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 800x600 @ 75.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 800x600 @ 72.188 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 800x600 @ 60.317 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 800x600 @ 56.250 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 720x480 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 720x480 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 720x480 @ 59.940 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 720x480 @ 59.940 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 640x480 @ 75.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 640x480 @ 72.809 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 640x480 @ 60.000 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 640x480 @ 59.940 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 640x480 @ 59.940 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1634] 720x400 @ 70.082 Hz
00:00:00.620 [INFO] [backend/drm/drm.c:1671] Physical size: 600x330
00:00:00.628 [INFO] [backend/drm/drm.c:1796] Found connector 'DP-1'
00:00:00.735 [INFO] [backend/drm/drm.c:1796] Found connector 'DP-2'
00:00:00.735 [INFO] [backend/drm/drm.c:1855] connector HDMI-A-2: Requesting modeset
00:00:00.735 [DEBUG] [types/output/render.c:123] Attaching empty buffer to output for modeset
00:00:00.735 [DEBUG] [types/output/swapchain.c:27] Choosing primary buffer format XR24 (0x34325258) for output 'HDMI-A-2'
00:00:00.735 [DEBUG] [types/output/swapchain.c:96] Testing swapchain for output 'HDMI-A-2'
00:00:00.735 [DEBUG] [render/swapchain.c:101] Allocating new swapchain buffer
00:00:00.739 [DEBUG] [render/allocator/gbm.c:146] Allocated 1920x1080 GBM buffer with format XR24 (0x34325258), modifier X_TILED (0x0100000000000001)
00:00:00.739 [DEBUG] [render/gles2/renderer.c:157] Created GL FBO for buffer 1920x1080
00:00:00.740 [INFO] [backend/drm/drm.c:944] connector HDMI-A-2: Modesetting with 1920x1080 @ 60.000 Hz
00:00:00.757 [DEBUG] [render/swapchain.c:101] Allocating new swapchain buffer
00:00:00.760 [DEBUG] [render/allocator/gbm.c:146] Allocated 1920x1080 GBM buffer with format XR24 (0x34325258), modifier X_TILED (0x0100000000000001)
00:00:00.760 [DEBUG] [render/gles2/renderer.c:157] Created GL FBO for buffer 1920x1080
00:00:00.870 [DEBUG] [types/wlr_compositor.c:786] New wlr_surface 0x55a0faf24df0 (res 0x55a0fb0609c0)
00:00:00.870 [DEBUG] [types/xdg_shell/wlr_xdg_surface.c:441] new xdg_surface 0x55a0faf27740 (res 0x55a0fb0440e0)
The XKEYBOARD keymap compiler (xkbcomp) reports:
> Warning: Could not resolve keysym XF86RefreshRateToggle
> Warning: Could not resolve keysym XF86Accessibility
> Warning: Could not resolve keysym XF86DoNotDisturb
Errors from xkbcomp are not fatal to the X server
00:00:00.907 [DEBUG] [types/wlr_compositor.c:786] New wlr_surface 0x55a0faf29570 (res 0x55a0fb043360)
[INFO] (wayback-session): Received display 0
00:00:00.912 [DEBUG] [render/gles2/renderer.c:157] Created GL FBO for buffer 1920x1080
00:00:00.913 [DEBUG] [backend/drm/fb.c:172] Buffer format 0x34325258 with modifier 0x100000000000002 cannot be scanned out
00:00:00.913 [DEBUG] [backend/drm/drm.c:769] connector HDMI-A-2: Failed to import buffer for scan-out
The XKEYBOARD keymap compiler (xkbcomp) reports:
> Warning: Unsupported maximum keycode 708, clipping.
> X11 cannot support keycodes above 255.
> Warning: Could not resolve keysym XF86RefreshRateToggle
> Warning: Could not resolve keysym XF86Accessibility
> Warning: Could not resolve keysym XF86DoNotDisturb
Errors from xkbcomp are not fatal to the X server
Cannot open display ":0"
xmodmap: unable to open display ':0'
Ошибка: Couldn't connect to XServer:0
Добавлено (15:16):
Хм, собрал релиз всё заработало. Только вот гамма коррекиция не работает.
Видно так они хотят похоронить иксы в которых тоже поломали гамма коррекцию в живой версии, в xlibre она уже починена. Хотя в иксах это поломано не без участия основателя проекта X11libre для модуля modesetting. Для живой версии xorg исправляется это довольно просто:
Spoiler
Shell
--- a/hw/xfree86/drivers/modesetting/drmmode_display.c 2025-07-15 21:22:30.983609680 +0300
+++ b/hw/xfree86/drivers/modesetting/drmmode_display.c 2025-07-15 21:23:48.823612388 +0300
@@ -1925,7 +1925,7 @@
}
uint32_t blob_id;
- if (drmModeCreatePropertyBlob(drmmode->fd, lut, sizeof(lut), &blob_id)) {
+ if (drmModeCreatePropertyBlob(drmmode->fd, lut, size * sizeof(struct drm_color_lut), &blob_id)) {
free(lut);
return;
}
Spoiler
Shell
# Copyright 2025 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit meson
DESCRIPTION="Wayland compositor that runs full X11 WMs"
HOMEPAGE="https://gitlab.freedesktop.org/wayback/wayback"
if [[ ${PV} == 9999 ]]; then
inherit git-r3
EGIT_REPO_URI="https://gitlab.freedesktop.org/wayback/wayback.git"
else
SRC_URI="https://gitlab.freedesktop.org/${PN}/${PN}/-/archive/${PV}/${P}.tar.bz2"
KEYWORDS="~amd64 ~x86"
fi
LICENSE="MIT"
SLOT="0"
DEPEND="
dev-libs/wayland
>=dev-libs/wayland-protocols-1.14
x11-libs/libxkbcommon
>=gui-libs/wlroots-0.19
"
RDEPEND="${DEPEND}
x11-base/xwayland"
Добавлено (15:47):
Ещё бы понять как настроить в их композиторе переключение раскладки клавиатуры, так как setxkbmap будет работать если только в композиторе языки уже настроены.Добавлено (16:33):
Попробовав могу сказать что пока это плохая замена иксам, так как xrandr не работает в связке с композитором. Т.е. размер то изменить рабочего стола можно, но он будет перерисован на разрешении которое использует композитор. Т.е. нельзя изменять размер разрешения в играх и т.п. Пока это больше похоже на игрушку.-
- Сообщения: 3086
- ОС: Gentoo
Re: [ON] Первый выпуск Wayback, прослойки для запуска рабочих столов X11, используя компоненты Wayland
Попробовал запустить compiz под этим. Декорация окон не в дугу, просто какие то тени. А так композитор работает, даже куб вращается: видео. Ещё в момент вращения мышь как бы натыкается на границы экрана и вращение не идёт, в xorg такого нет. Скорее всего так же будут проблемы с мышью в играх. Больше уже проверять работу этого не буду до следующего релиза. Пока работать нормально нельзя, основные проблемы раскладки клавиатуры, цветовая коррекция и мышь, без compiz жить можно и так.