Код: Выделить всё
$ ut2004
fcntl: No such device or address
WARNING: ALC_EXT_capture is subject to change!
Signal: SIGSEGV [segmentation fault]
Aborting.
Crash information will be saved to your logfile.Что может быть?
Модератор: arachnid
Код: Выделить всё
$ ut2004
fcntl: No such device or address
WARNING: ALC_EXT_capture is subject to change!
Signal: SIGSEGV [segmentation fault]
Aborting.
Crash information will be saved to your logfile.Log: Log file open, Thu Oct 19 11:39:33 2006
Init: Name subsystem initialized
Log: Your locale: [KOI8-R].
Init: Version: 3186 (127.29)
Init: Compiled: Mar 4 2004 03:07:41
Init: Command line:
Init: (This is Linux patch version 3186.0)
Init: Character set: Unicode
Init: Base directory: /usr/home/ipse/ut2004/System/
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: Global MD5: [3986c4774f86cab155ff9f5432b89282]
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 6.460614...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 32782->32781; refs: 339619
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 7.664675...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
Log: SET PLAYER!
ScriptLog: New Player Player id=4c3f4ab8f2c83d9a5218ccccb3625e84
Log: TTS: No output filename specified.
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR : NVIDIA Corporation
Log: GL_RENDERER : GeForce FX 5600/AGP/SSE2
Log: GL_VERSION : 2.0.2 NVIDIA 87.62
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_NV_texture_env_combine4
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_NV_vertex_array_range
Log: OpenGL: Device supports: GL_NV_vertex_array_range2
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_NV_multisample_filter_hint
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: OpenGL: allocated 32 MByte of AGP memory
Log: Startup time: 7.872445 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.036 seconds
Log: Finished precaching textures in 0.090 seconds
Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?disconnect?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player Player id=4c3f4ab8f2c83d9a5218ccccb3625e84
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Debug: UT2k4MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: ONS-Crossfire?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?bAutoNumBots=True?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 49692->47196; refs: 611959
Log: Game class is 'ONSOnslaughtGame'
Log: Bringing Level ONS-Crossfire.myLevel up for play (0) appSeconds: 26.581638...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: True
ScriptLog: Using Official Link Setup: Default
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player Player id=4c3f4ab8f2c83d9a5218ccccb3625e84
Log: Precaching: ONS-Crossfire.LevelInfo0
Log: Static mesh batches: 7036056 vertex bytes, 734370 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 589524 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 1.089 seconds
Log: Finished precaching textures in 1.511 seconds
ScriptLog: START MATCH
Log:
Developer Backtrace:
Log: [ 1] ./ut2004-bin [0x86c915c]
Log: [ 2] /lib/obsolete/linuxthreads/libpthread.so.0 [0x28ac4706]
Log: [ 3] [0xbfbfffbf]
Log: [ 4] ./ut2004-bin [0x81d30b0]
Log: [ 5] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9]
Log: [ 6] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3]
Log: [ 7] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028]
Log: [ 8] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b]
Log: [ 9] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7]
Log: [10] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3]
Log: [11] ./ut2004-bin(main+0x69bc) [0x815849c]
Log: [12] /lib/obsolete/linuxthreads/libc.so.6(__libc_start_main+0x8f) [0x28bb12e7]
Log: [13] ./ut2004-bin(getlogin+0xad) [0x814d361]
Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 201 MByte 928 KByte 639 Bytes from HD took 3.692160 seconds (1.637391 reading, 2.054769 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Thu Oct 19 11:43:11 2006