BloodRayne 2 (cedega...)

Нативные и в Wine/Cedega - проблемы, настройка, обсуждение

Модератор: Модераторы разделов

NSS
Сообщения: 28
ОС: Linux

BloodRayne 2

Сообщение NSS »

Здравствуйте! Вот, хотел запустить под цедегой Блудрэйн. не получилось :) вот что происходит:

~/TransGaming_Drive/Games/BloodRayne/BloodRayne 2$ cedega BloodRayne2_rus.exe -opengl
mmtime pid=20186 tid=20193
wine: Unhandled exception, starting debugger...
WineDbg starting on pid 1
No debug information in ELF '/usr/lib/transgaming_cedega//winex/bin/wine' (0x00000000)
Breakpoint 1 at 0x4000b980
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libntdll.so' (0x40018000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libwine.so' (0x4011c000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_unicode.so' (0x40131000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_port.so' (0x401f8000)
No debug information in ELF '/lib/tls/libm.so.6' (0x40209000)
No debug information in ELF '/lib/tls/libc.so.6' (0x4022e000)
No debug information in ELF '/lib/tls/libpthread.so.0' (0x40365000)
No debug information in ELF '/lib/tls/libdl.so.2' (0x40377000)
No debug information in ELF '/lib/ld-linux.so.2' (0x40000000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libdinput.so' (0x40733000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwinmm.so' (0x40757000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libuser32.so' (0x407ad000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libgdi32.so' (0x408d5000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libkernel32.so' (0x4094c000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libadvapi32.so' (0x409cd000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libddraw.so' (0x409f4000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_tsx11.so' (0x40a39000)
No debug information in ELF '/usr/X11R6/lib/libSM.so.6' (0x40a58000)
No debug information in ELF '/usr/X11R6/lib/libICE.so.6' (0x40a61000)
No debug information in ELF '/usr/X11R6/lib/libGL.so.1' (0x40a78000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libGLU.so.1' (0x40b17000)
No debug information in ELF '/usr/X11R6/lib/libXext.so.6' (0x40bd2000)
No debug information in ELF '/usr/X11R6/lib/libX11.so.6' (0x40be0000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshell32.so' (0x40cab000)
No debug information in ELF '/usr/lib/libpng.so.3' (0x40d34000)
No debug information in ELF '/usr/lib/libz.so.1' (0x40d59000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libole32.so' (0x40d6d000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/librpcrt4.so' (0x40dd2000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshlwapi.so' (0x40e18000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libcomctl32.so' (0x40e58000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libdsound.so' (0x40edd000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libcomdlg32.so' (0x40eff000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwinspool.drv.so' (0x40f64000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libd3d8.so' (0x40f79000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwineserver.so' (0x40fa0000)
No debug information in ELF '/usr/lib/libfreetype.so.6' (0x40fef000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libx11drv.so' (0x4105c000)
No debug information in ELF '/usr/X11R6/lib/modules/dri/fglrx_dri.so' (0x410dc000)
No debug information in ELF '/lib/tls/librt.so.1' (0x418e6000)
No debug information in ELF '/lib/libgcc_s.so.1' (0x418ee000)
No debug information in ELF '/usr/X11R6/lib/X11/locale/lib/common/xlcDef.so.2' (0x4a17c000)
No debug information in ELF '/usr/X11R6/lib/X11/locale/lib/common/ximcp.so.2' (0x4a17f000)
No debug information in ELF '/usr/lib/libXcursor.so.1' (0x4a1a9000)
No debug information in ELF '/usr/lib/libXrender.so.1' (0x4a1b2000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwineoss.drv.so' (0x4a330000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsacm32.so' (0x4a349000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsacm.drv.so' (0x4a470000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmidimap.drv.so' (0x4a478000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libd3dgl.so' (0x4a590000)
No debug information in 32bit DLL 'C:\Games\BloodRayne\BloodRayne 2\BloodRayne2_rus.exe' (0x00400000)
No debug information in 32bit DLL 'NTDLL.DLL' (0x40056000)
No debug information in 32bit DLL 'KERNEL32.DLL' (0x4097f000)
No debug information in 32bit DLL 'ADVAPI32.DLL' (0x409df000)
No debug information in 32bit DLL 'GDI32.DLL' (0x408f4000)
No debug information in 32bit DLL 'USER32.DLL' (0x407e4000)
No debug information in 32bit DLL 'WINMM.DLL' (0x40765000)
No debug information in 32bit DLL 'DDRAW.DLL' (0x40a0a000)
No debug information in 32bit DLL 'DINPUT.DLL' (0x40740000)
No debug information in 32bit DLL 'RPCRT4.DLL' (0x40df5000)
No debug information in 32bit DLL 'OLE32.DLL' (0x40d8c000)
No debug information in 32bit DLL 'SHLWAPI.DLL' (0x40e35000)
No debug information in 32bit DLL 'COMCTL32.DLL' (0x40e66000)
No debug information in 32bit DLL 'SHELL32.DLL' (0x40cd1000)
No debug information in 32bit DLL 'DSOUND.DLL' (0x40eea000)
No debug information in 32bit DLL 'WINSPOOL.DRV' (0x40f6c000)
No debug information in 32bit DLL 'COMDLG32.DLL' (0x40f11000)
No debug information in 32bit DLL 'D3D8.DLL' (0x40f88000)
No debug information in 32bit DLL 'X11DRV.DLL' (0x4107b000)
No debug information in 32bit DLL 'MSACM32.DLL' (0x4a34e000)
No debug information in 32bit DLL 'WINEOSS.DRV' (0x4a333000)
No debug information in 32bit DLL 'MSACM.DRV' (0x4a473000)
No debug information in 32bit DLL 'MIDIMAP.DRV' (0x4a47a000)
No debug information in 32bit DLL 'D3DGL.DLL' (0x4a5a1000)
Unhandled exception: page fault on read access to 0xdeadbeef in 32-bit code (0xdeadbeef).
In 32-bit mode.
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:deadbeef ESP:407215b4 EBP:000000ba EFLAGS:00010212( R- 00 I -A- 1 )
EAX:407215c4 EBX:407219cc ECX:00000000 EDX:00010022
ESI:000000ba EDI:000001b1
Stack dump:
0x407215b4 (NTDLL.DLL.memcpy+0x4843e4): 004a9712 00010022 fffffffb 407215c4
0x407215c4 (NTDLL.DLL.memcpy+0x4843f4): 0000003c 00000000 00000000 00000000
0x407215d4 (NTDLL.DLL.memcpy+0x484404): 00000000 00000000 00000000 00000000
0x407215e4 (NTDLL.DLL.memcpy+0x484414): 00000000 00000000 00000000 00000000
0x407215f4 (NTDLL.DLL.memcpy+0x484424): 00000000 00000000 00000000 000001b1
0x40721604 (NTDLL.DLL.memcpy+0x484434): 000000ba 0000034e 00000266 40721628
0x40721614 (NTDLL.DLL.memcpy+0x484444):

Backtrace:
=>0 0xdeadbeef (D3DGL.DLL.ValidateDevice+0x9452787f) (ebp=000000ba)

0xdeadbeef (D3DGL.DLL.ValidateDevice+0x9452787f): *** Invalid address 0xdeadbeef (D3DGL.DLL.ValidateDevice+0x9452787f)
-- no code --
Modules:
Address Module Name
0x00400000-01d81000 (PE) C:\Games\BloodRayne\BloodRayne 2\BloodRayne2_rus.exe
0x40056000-40058000 (PE) NTDLL.DLL
0x40740000-40742000 (PE) DINPUT.DLL
0x40765000-40767000 (PE) WINMM.DLL
0x407e4000-407e6000 (PE) USER32.DLL
0x408f4000-408f6000 (PE) GDI32.DLL
0x4097f000-40981000 (PE) KERNEL32.DLL
0x409df000-409e1000 (PE) ADVAPI32.DLL
0x40a0a000-40a0c000 (PE) DDRAW.DLL
0x40cd1000-40cd3000 (PE) SHELL32.DLL
0x40d8c000-40d8e000 (PE) OLE32.DLL
0x40df5000-40df7000 (PE) RPCRT4.DLL
0x40e35000-40e37000 (PE) SHLWAPI.DLL
0x40e66000-40e68000 (PE) COMCTL32.DLL
0x40eea000-40eec000 (PE) DSOUND.DLL
0x40f11000-40f13000 (PE) COMDLG32.DLL
0x40f6c000-40f6e000 (PE) WINSPOOL.DRV
0x40f88000-40f8a000 (PE) D3D8.DLL
0x4107b000-4107d000 (PE) X11DRV.DLL
0x4a333000-4a335000 (PE) WINEOSS.DRV
0x4a34e000-4a350000 (PE) MSACM32.DLL
0x4a473000-4a475000 (PE) MSACM.DRV
0x4a47a000-4a47c000 (PE) MIDIMAP.DRV
0x4a5a1000-4a5a3000 (PE) D3DGL.DLL
Threads:
process tid prio
00000001 (D) C:\Games\BloodRayne\BloodRayne 2\BloodRayne2_rus.exe
00000004 0
00000002 0 <==
WineDbg terminated on pid 1



------------------


пытался wine' ом.

wine BloodRayne2_rus.exe
err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error)
err:wave:DSDB_MapBuffer Use: "HardwareAcceleration" = "Emulation" in the [dsound] section of your config file.
err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error)
err:wave:DSDB_MapBuffer Use: "HardwareAcceleration" = "Emulation" in the [dsound] section of your config file.
fixme:d3d:IWineD3DImpl_CreateDevice (0x7fe02938) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.3.5272 (X4.3.0-8.16.20)")->(0x000800fe)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("MOBILITY RADEON X700 Generic")->(0x514c)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(40,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(128,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(129,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(130,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(131,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(132,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(133,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(134,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(135,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(156,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(161,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(162,-1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(163,0) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(164,1065353216) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(165,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(172,3) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fe096c0)->(173,1) not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState Last Pixel Drawing Disabled, not handled yet
fixme:d3d:IDirect3DDevice8Impl_CopyRects Wanted to copy partial surfaces not implemented
Wine failed with return code 1




=> загружает предигровое меню -- настройки видео -- там разрешение экрана, качество текстур, видео вообщем., даже показывает черный экран! а потом окошечко вылетает с ошибкой:

"rendd3d.cpp
line:5235"


Помогите, плизз, что можно сделать сдесь? У меня Debian, цедега 4.3
Спасибо сказали:
Аватара пользователя
Xentrix
Бывший модератор
Сообщения: 2429
Статус: PackageMonkey
ОС: OpenSuSE 11.1

Re: BloodRayne 2

Сообщение Xentrix »

http://transgaming.org/gamesdb/games/view.mhtml?game_id=4099

Playability: [*----]

Неиграбельно под Cedega.
Intel CoreDuo 6300/2Gb/300+300Gb HDD WD+Segate/GF8800GTS 320Mb/SB Live 5.1+SB X-Fi Gamer
OpenSuSE 11.1/kernel-2.6.27.x pae i686/Xorg 7.3/KDE 4.2 & E17/Compiz/ForceWare 180.xx.xx
Спасибо сказали:
NSS
Сообщения: 28
ОС: Linux

Re: BloodRayne 2

Сообщение NSS »

Ой. И вправду! Спасибо большое! Буду ченить другое подбирать...

С уважением, NSS
Спасибо сказали:
Аватара пользователя
Xentrix
Бывший модератор
Сообщения: 2429
Статус: PackageMonkey
ОС: OpenSuSE 11.1

Re: BloodRayne 2

Сообщение Xentrix »

Предлагаю, как альтернативу, Rune - графика старовата конечно (Unreal engine) зато мяса - море и геймплей радует :) Или American Mc'Gee Alice ;) Или Heavy Metal F.A.K.K.
Intel CoreDuo 6300/2Gb/300+300Gb HDD WD+Segate/GF8800GTS 320Mb/SB Live 5.1+SB X-Fi Gamer
OpenSuSE 11.1/kernel-2.6.27.x pae i686/Xorg 7.3/KDE 4.2 & E17/Compiz/ForceWare 180.xx.xx
Спасибо сказали: