

в консоле пишет такие ошибки:
Код: Выделить всё
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x3b30058) : stub
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer count yet
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:d3d:IWineD3DDeviceImpl_Reset What do do about a changed auto depth stencil parameter?
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x3b30058) : stub
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x441f2b0) Operation not supported for scratch textures
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2417

есть у кого-нибудь идеи что это может быть, и как с этим бороться?