
Собстно вот: http://bugs.winehq.org/attachment.cgi?id=8396
И этим все сказано

wine-0.9.46, Slackware-12
Модератор: Модераторы разделов
Код: Выделить всё
frost@localhost:/home/games/Silent Hill 2$ WINDEBUG+=trace wine sh2pc.exe
boot: 164.21M
fixme:win:EnumDisplayDevicesW ((null),0,0x33f9dc,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
Refresh: 60Hz
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
------------------- The Lb the file which is sung ----------------
\apart\bgm_001.adx
\apart\bgm_003.adx
\apart\bgm_014.adx
\apart\bgm_101.aix
\apart\bgm_102.aix
\apart\bgm_103.aix
\apart\bgm_118.aix
\apart\bgm_125.aix
\end\BGM_002.adx
\end\BGM_012.adx
\forest\bgm_022.adx
\forest\bgm_114_a.adx
\forest\bgm_114_b.aix
\forest\bgm_115.aix
\hospital\bgm_016.adx
\hospital\bgm_021.adx
\hospital\bgm_100.aix
\hospital\bgm_105.aix
\hospital\bgm_106.aix
\hospital\bgm_111.aix
\hospital\bgm_119.aix
\hospital\bgm_123.aix
\hotel\bgm_007.adx
\hotel\bgm_009.adx
\hotel\bgm_017.adx
\hotel\bgm_108.aix
\hotel\bgm_112.aix
\hotel\bgm_112_NG.aix
\hotel\bgm_113.aix
\hotel\bgm_121.aix
\hotel\bgm_122.aix
\hotel\bgm_124.aix
\hotel\bgm_126.adx
\mansion\bgm_104.aix
\prison\bgm_015.adx
\prison\bgm_020.adx
\prison\bgm_107.aix
\prison\bgm_109.aix
\prison\bgm_110.aix
\prison\bgm_116.aix
\prison\bgm_120.aix
\prison\bgm_128.aix
\town\bgm_004.adx
\town\bgm_005.adx
\town\bgm_018.adx
\town\bgm_117.aix
\voice\voice.afs
------------------------------------------------------
ADX_SE}X^[{[: 1.000(120)
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
V[PX}X^[{[: 0.750(88)
ADX_SE}X^[{[: 0.688(80)
V[PX}X^[{[: 0.750(88)
ADX_SE}X^[{[: 0.688(80)
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x12c8a0) : stub
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x414c490) Operation not supported for scratch textures
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2603
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
@ utils.c / 1346
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
@ utils.c / 1346
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
@ utils.c / 1346
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
@ utils.c / 1346
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
@ utils.c / 1346
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
@ utils.c / 1346
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x414c508) Operation not supported for scratch textures
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2603
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x45a18d0) Operation not supported for scratch textures
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2603
title.tex: read finished(0.03)
title.tex: read finished(0.01)
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x2c7c4d8) Operation not supported for scratch textures
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2603
title.tex: read finished(0.01)
title.tex: read finished(0.01)
=== quit ===
Код: Выделить всё
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2603