Half-life2 (Виснет...)

Нативные и в Wine/Cedega - проблемы, настройка, обсуждение

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impostor
Сообщения: 103
ОС: Ubuntu 9.04

Half-life2

Сообщение impostor »

Запукаю из под wine 1.1.2, open SuSe 10.3, radeon 9600pro.
Проходят заставки..и когда идет загрузка, экран становистя черным и немного "помаргивает"....
вот лог:

Код:

wine hl2.exe -window -width 1024 -height 768 Engine initialized.. :) SteamStartup() SteamIsLoggedIn() SteamMountAppFilesystem() libGL error: open DRM failed (Операция не позволяется) libGL error: reverting to (slow) indirect rendering fixme:win:EnumDisplayDevicesW ((null),0,0x32e1ac,0x00000000), stub! SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\stdshader_dbg.dll SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\stdshader_dx6.dll SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\stdshader_dx7.dll SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\stdshader_dx8.dll SteamGetLocalFileCopy result 0x0 fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub! err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1 fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub! SteamFindFirst(): z:\media\win_c\games\half-life\hl2\bin\game_shader_generic* SteamGetLocalFileCopy z:\media\win_c\games\half-life\hl2\resource\game.ico SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\hl2\media\Valve.avi SteamGetLocalFileCopy result 0x0 err:alsa:ALSA_copyFormat calculated 50 bytes, capping to 40 bytes fixme:wave:wodOpen unimplemented format: WAVE_FORMAT_ADPCM fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1423c8) Event query: Unimplemented, but pretending to be supported fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1423c8) Event query: Unimplemented, but pretending to be supported fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 520 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 524 fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 347 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943 fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1423c8) : stub fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1423c8) Event query: Unimplemented, but pretending to be supported CLIENT.DLL IN STEAMSTAT SteamGetLocalFileCopy z:\media\win_c\games\half-life\hl2\bin\client.dll CLIENT.DLL IN STEAMSTAT SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\hl2\bin\server.dll SteamGetLocalFileCopy result 0x0 SteamFindFirst(): z:\media\win_c\games\half-life\platform\SAVE\*.HL? SteamFindFirst(): z:\media\win_c\games\half-life\hl2\SAVE\*.HL? SteamIsAppSubscribed() SteamIsAppSubscribed() SteamFindFirst(): z:\media\win_c\games\half-life\platform\addons\*.vdf SteamFindFirst(): z:\media\win_c\games\half-life\hl2\addons\*.vdf fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 520 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 524 fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 347 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943 fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1423c8) : stub fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1423c8) Event query: Unimplemented, but pretending to be supported SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\gameui.dll SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\hl2\resource\halflife2.ttf SteamGetLocalFileCopy result 0x0 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e2c0 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xefd7bb0) : pBox=0x32e314 stub fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1423c8) : stub fixme:font:WineEngAddFontResourceEx Ignoring flags 10 SteamGetLocalFileCopy z:\media\win_c\games\half-life\hl2\resource\hl2crosshairs.ttf SteamGetLocalFileCopy result 0x0 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 520 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 524 fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 347 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943 fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1423c8) : stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0xef13a00) : pBox=0x32e38c stub fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1423c8) Event query: Unimplemented, but pretending to be supported SteamGetLocalFileCopy bin\mss32.dll SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\vaudio_miles.dll SteamGetLocalFileCopy result 0x0 SteamFindFirst(): z:\media\win_c\games\half-life\hl2\sound\ui\gamestartup*.mp3 SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\friendsUI.dll SteamGetLocalFileCopy result 0x0 SteamGetLocalFileCopy z:\media\win_c\games\half-life\bin\serverbrowser.dll SteamGetLocalFileCopy result 0x0 SteamGetUser() fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:avifile:AVIFileExit (): stub! SteamUnmountAppFilesystem Clearing GCF Index Cache...OK. Engine destroyed...
Спасибо сказали:
Trion
Сообщения: 11
ОС: Windows+Linux

Re: Half-life2

Сообщение Trion »

impostor писал(а):
19.10.2008 19:53
Запукаю из под wine 1.1.2, open SuSe 10.3, radeon 9600pro.


libGL error: open DRM failed (Операция не позволяется)
libGL error: reverting to (slow) indirect rendering


DRM - Direct Rendering Manager что-то не может. Могу предположить, что дело в драйвере видеокарты. Какой драйвер используется: radeonhd или fglrx? Как вариант могу посоветовать запустить с другйо видеокартой (Nvidia или Intel) и посмотреть, что будет.
Спасибо сказали:
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petyanamlt
Сообщения: 1773
ОС: Kubuntu 16.04(x86-64)KDE 5.8.7

Re: Half-life2

Сообщение petyanamlt »

Тоже думаю что проблемма в драйвере карты, на Nvidia нормально работает.
А с другими играми нормально работает?
MSI 990FXA-GD80 SocketAM3+ / FX 8350 / Geforce gtx670 4GB / 4xHDD - 2000 -2х500 (Velociraptor) - 240ssd под Kubuntu / 16Gb RAM DDR3 1600 / TV TBS 6281. Ну и разгон естественно, жить без этого не могу.
(mail agent) petyanamlt собака маил.ру
Спасибо сказали:
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Skaarj
Сообщения: 311
ОС: Slackware

Re: Half-life2

Сообщение Skaarj »

А что если попробовать -novid ?
Спасибо сказали:
bl00dl1nes
Сообщения: 115
ОС: ubuntu

Re: Half-life2

Сообщение bl00dl1nes »

еще можно попробовать юзать 8.1 директ
-dxlevel 81
я всегда так запускаю source-игры
Спасибо сказали: